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EXIST创业补助用于虚拟现实实验室培训

EXIST start-up grant for virtual reality laboratory training

D-Pharm 等信源发布 2025-04-02 14:52

可切换为仅中文


From blood analyses to cancer diagnostics - the examination and analysis of biological molecules, tissue, cells and genetic engineering, the development of vaccines and medical tests are carried out in wet

从血液分析到癌症诊断——对生物分子、组织、细胞和基因工程的检查和分析,疫苗和医学测试的开发都是在湿实验室中进行的。

laboratories

实验室

. Thanks to the standardisation of equipment and work processes, solutions are routinely stored in plastic tubes and liquids are transferred precisely using automated pipettes. Anyone who has learnt the basics of working in wet laboratories can easily integrate into any laboratory worldwide.

由于设备和工作流程的标准化,解决方案通常储存在塑料管中,并使用自动移液器精确转移液体。任何学习过湿实验室基础操作的人都可以轻松融入世界任何实验室。

Practical training traditionally takes place in a real laboratory under the supervision of researchers, with the availability of time and resources limiting students' independence. This is where virtual reality technology provides crucial added value: 'Wet-Lab-VR' realistically recreates the wet lab environment, allowing users to interact with tubes, pipettes and equipment just as they would in the real world.

实践培训传统上是在研究人员的监督下在真实实验室中进行的,时间和资源的可用性限制了学生的自主性。而这正是虚拟现实技术提供关键附加价值的地方:“Wet-Lab-VR”逼真地再现了湿实验室环境,允许用户像在现实世界中一样与试管、移液器和设备互动。

The application can be used independently of a real wet lab, with no additional guidance and no limits on the number of experiments or training time..

该应用程序可以独立于真实的湿实验室使用,无需额外指导,且对实验数量或培训时间没有任何限制。

Higher capacity, less waste

更高容量,更少浪费

Basic training in a real laboratory poses various difficulties that 'Wet-Lab-VR' solves through its digital nature. Firstly, the capacity of the labs is limited, whereas the number of students learning in parallel in the VR environment is not. This means that not only can more students be trained at the same time, but the capacity of the lab can also be fully utilised for research..

在真实实验室中进行基础培训存在各种困难,而“湿实验室-VR”通过其数字化特性解决了这些问题。首先,实验室的容量有限,而在VR环境中同时学习的学生数量则没有限制。这意味着不仅可以同时培训更多学生,还可以将实验室的容量充分利用于研究。

Another problem with the training is the waste that is produced; all tubes, containers and substrates can only be used once. By digitalising the process, the waste produced can be completely avoided, which is both sustainable and saves costs.

培训的另一个问题是产生的浪费;所有试管、容器和基质只能使用一次。通过将流程数字化,可以完全避免产生的浪费,这既环保又节省成本。

Another major benefit is the traceability of the processes carried out during training. In 'Wet-Lab-VR', the individual work steps of the users are recorded so that it can be determined which work steps were carried out incorrectly. In reality, only a faulty end product can be identified in comparison..

另一个主要好处是培训期间所执行流程的可追溯性。在“湿实验室-VR”中,会记录用户的各个工作步骤,以便确定哪些步骤执行得不正确。而在现实中,只能通过比较识别出有缺陷的最终产品。

Gleb Gavrish, the originator of the idea, summarises the aim of the project as follows: 'We want to make the lives of scientists easier, reduce waste in the labs and make it easier to enter the field and share knowledge, not only by scientists, but also by the general public.'

格列布·加夫里什(Gleb Gavrish)作为这一想法的发起人,总结了该项目的目标:“我们希望让科学家的生活更轻松,减少实验室中的浪费,使人们更容易进入这个领域并分享知识,不仅限于科学家,也包括公众。”

Machine learning meets gamification

机器学习与游戏化相遇

The scientific core of 'Wet-Lab-VR' is a software infrastructure. This core simulates biochemical processes and molecular biological reactions. When users add new reagents or change the temperature via the VR interface, for example, catalytic reactions, pH changes and new solvents are simulated.

“Wet-Lab-VR”的科学核心是一个软件基础设施。该核心模拟生化过程和分子生物学反应。例如,当用户通过VR界面添加新试剂或改变温度时,会模拟催化反应、pH变化和新溶剂。

Machine learning is required to implement the scientific core, as a purely mechanistic approach would only cover a limited variety of prepared molecules. Machine learning, on the other hand, enables realistic laboratory simulation and adapts flexibly to the specific requirements of individual laboratories by providing customised reactions and protocols..

机器学习是实施科学核心所必需的,因为纯粹的机械方法只能涵盖有限种类的预处理分子。而另一方面,机器学习能够实现逼真的实验室模拟,并通过提供定制的反应和协议,灵活适应各个实验室的具体需求。

Gamification concepts are also used in 'Wet-Lab-VR' to sustainably increase learner motivation. Gamification integrates elements such as progression systems, storytelling and immediate feedback as a central design strategy in the digital training courses.

游戏化概念也被应用于“湿实验室-VR”中,以持续提高学习者的动机。游戏化将进度系统、故事叙述和即时反馈等元素作为数字培训课程的核心设计策略。

SRH Gründerinstitut supports project team

SRH创始人学院支持项目团队

The SRH Gründerinstitut has been active in the field of business start-ups since 2010, whether in teaching, project support or networking. Students, alumni and employees of SRH University are actively advised and supported in turning their ideas into profitable and sustainable business concepts.

自2010年以来,SRH Gründerinstitut一直在创业领域开展工作,无论是教学、项目支持还是网络构建。SRH大学的学生、校友和员工都会得到积极的指导和支持,将其创意转化为有利可图且可持续的商业理念。

For the realisation of 'Wet-Lab-VR', the Gründerinstitut was able to put SRH alumnus Simon Binzenbach (Virtual Reality & Game Development, B. Sc.) in touch with bioinformatician and bioengineer Gleb Gavrish, who initiated the development of 'Wet-Lab-VR'. Together with project manager Jonathan Wagner, the founding team will now receive an EXIST start-up grant of 135,000 euros for the period from 1 April 2025 to 31 March 2026..

为了实现“湿实验室-VR”,格鲁nder研究所成功地将SRH校友西蒙·宾岑巴赫(虚拟现实与游戏开发,理学学士)与生物信息学家和生物工程师格莱布·加夫里什联系起来,后者发起了“湿实验室-VR”的开发。连同项目经理乔纳森·瓦格纳一起,这个创始团队将从2025年4月1日至2026年3月31日期间获得一笔135,000欧元的EXIST创业补助金。

The EXIST start-up grant is a funding programme of the Federal Ministry of Economics and Climate Protection (BMWK) and is co-financed by the European Social Fund (ESF). The application is submitted via the university or research institution. Prof Bernhard Küppers, Head of SRH Gründerinstitut, is delighted: 'In recent years, we have already been able to help over 20 founders receive an EXIST start-up grant and support them on their way to setting up a business.

EXIST创业补助金是联邦经济和气候保护部(BMWK)的资助项目,并由欧洲社会基金(ESF)共同资助。申请通过大学或研究机构提交。SRH创业研究所所长伯纳德·库佩斯教授表示高兴:“近年来,我们已经帮助超过20位创业者获得EXIST创业补助金,并支持他们走上创业之路。

Now we are taking the next steps with the Wet-Lab-VR team.'.

现在,我们正在与Wet-Lab-VR团队一起迈出下一步。

https://www.bionity.com/en/news/1185941/exist-start-up-grant-for-virtual-reality-laboratory-training.html

https://www.bionity.com/zh/news/1185941/exist-start-up-grant-for-virtual-reality-laboratory-training.html

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